Star-vital

Web questionnaires that generates customized reports for its participants. Questionnaire was created for a project called star-vital with the collaboration with faculty FVZ (Faculty of Health Sciences). Our services Planning Programming Nuxt Strapi Consulting Testing Hosting Maintenance Link vprasalnik-starvital.com

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Blush

Webshop created for a business with makeup products. Our services Planning Consulting WordPress installation Theme modification Testing Maintenance Link Blush.si

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InHouse

Website created for a business that sells installation systems. Our services Planning Consulting WordPress installation Theme modification Insertion of data Testing Maintenance Link

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Unikatum

Outsourced for another agency We’ve coded the template by “cutting” the design from “avocode”, implemented multi-language with polylang and programmed the additional plugins: Saving email addresses to the “ActiveCampaing” Testimonials Our services Design cut from avocode Programming Link unikatum.si

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Reynard Devlog #31 – Optimization, Bug Fixes and the Future (1.0.3)

This week I focused on optimization and bug fixes. I also have some important news about the future of Reynard and Hyper Fox Studios. A lot of people asked me if Reynard will be released on Nintendo Switch platform and I can finally reply that… IT WILL!!! Nintendo approved my developer account for Switch. This…

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Reynard Devlog #30 – Difficulty Modes, Leagues and Much More (1.0.1 & 1.0.2)

Hey there! It’s the first week after the release and I’m happy to say that I’ve pushed 2 updates already! I know it’s not Friday… I’m releasing this update one day earlier because I’ll probably start working on other things that might take more time. Difficulty Modes Some of the players told me that the…

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Reynard Devlog #29 – Full Release (1.0.0)

Reynard is a game that I made when I dared to call myself a full-time indie game developer, a product that I made with a help of a friend and a small awesome community that formed around it. I could be chasing version 1.0 for months or even years. But everything has to have a…

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Reynard Devlog #28 – Bunny Skin, Turret Animations and More (0.9.9)

Bunny Skin I had to include a reward for the most skilled players. Here it is! A bunny skin! You’ll be able to unlock the bunny skin by completing a run under 25 minutes! It’s extremely hard, but still doable 😀 Reynard Bunny Costume Turret Animations Animations for the turrets now they are finally here!…

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Reynard Devlog #27 – Ally Zombies, Ifrit’s Staff and More (0.9.8)

Sadly I was sick this week, but gladly I managed to prepare stuff for 0.9.8 version of Reynard! Only 2 more weeks from 1.0 😀 Ally Zombies Vampire perk was underpowered! It is the most expensive perk after all and it just had to be buffed. Well I buffed it by adding an ally zombie…

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Reynard Devlog #26 – Numbers, Trophy and More (0.9.7)

Numbers To be honest I forgot why I went with the floating numbers (0.1, 0.2…) in the first place. Only when I started displaying damage numbers it kind of started bothering me. Dots and commas just don’t belong on the screen. They unnecessarily increase the size of the damage text. Even one of the reddit…

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