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Reynard Devlog #18 – Tutorial, Death Cam, Chewie Companion, Skins and More (0.8.9)

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Finally… A tutorial has been added. The game will now explains its basics in an “interactive” way. Tutorial When getting feedback from players, I’ve noticed that very few of them figured out all of the game’s mechanics. Many players didn’t know that there is crafting in the game, that you…

Reynard – Available on Steam

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Finally we’ve reached the milestone of releasing Reynard on Steam 😀 Last month I’ve been preparing everything for releasing Reynard on Steam. From filling out forms, helping to create a new trailer, promoting on social media, contacting curators and creating a dedicated website for Reynard. This all took a fair…

Slovenian Games Conference (SGC) 2018

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Last Saturday we’ve visited slovenian games conference! It was awesome! We’ve seen many great games and met many cool people! We’ll visit SGC next year again for sure! SGC is organized by the Slovenian Game Developers Association – Games Slovenia as an initiative to support and represent the Slovenian and…

Reynard Devlog #15 – Achievements, Unlockables, New NPCs and Much More (0.8.6)

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It’s been a while since I’ve released a new update for Reynard! I’ve been working on it every day… This game dev log is about an update bigger than any other (till now)! It brings achievements, unlockables, allies, new enemies and much more! Achievements and Unlockables I focused on elements…

Reynard Devlog #13 – Wilson (0.8.4)

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New boss Wilson has arrived to Reynard’s dungeons! Wilson Previous week we’ve released an “easier” boss Doctor Plague and now I’m presenting you Wilson! He’s a weird entity (big eyeball) accompanied by small “Willies” (little eyeballs). Wilson deals chaotic damage and has a powerful energy beam attack! So you better…