Press "Enter" to skip to content

Posts published in “Reynard”

Reynard Devlog #4 – Dungeons

2

In previous Reynard devlog, Boštjan revealed that we’re planning to add a world map and in this post I want to write about the dungeons. Challenges Before the development of the game, we’ve set some ground rules. One of those rules was that we want to increase the replayability of…

Reynard Devlog #3 – World Map

1

Hello, my name is Boštjan and i think it’s my first time writing here about Reynard. Unity and 2D tiles So lets talk a little bit about Unity and 2D tiles. When we started developing reynard we decided to use Super Tilemap Editor, because we figured out that it is…

Reynard Devlog #1

1

In previous blog post I was writing about our Pariah progress and why we decided to work on another game instead. From now on there will only be progress reports for Reynard project. I’m gonna try to keep these progress reports short and simple 😀 Reynard’s Story Reynard is a…